Showing posts with label Facebook Game. Show all posts
Showing posts with label Facebook Game. Show all posts

Monday, July 29, 2013

Dojo Mojo: Facebook ninja game

Dojo Mojo is basically a strategy game on Facebook

Dojo Mojo allows you to build your own base, train troops, and attack others on facebook. Everyone has same designing of building and same bases same attackers and everything is the same, there is no difference between players overall. 
 What if you could choose which "Army" to belong for, the "blue" one and "red" one or "green" one or whatever and you have allies and each army can have it's own special skills and design. 



Facebook ninja game: Dojo Mojo 


While the idea of the Dojo Mojo game seems nice, it's seems like it was stopped during the thought process and the game stuck with a lot of missed potential.

Thursday, July 18, 2013

Kingsbridge game of facebook

Kingsbridge

Kingsbridge storyline may not be a epic has any other medieval themed games on the Facebook platforms, but surely it packed some serious ingredients running through strategy game core basics making the game a little more familiar in its total aspect. 


Anyway for us when it say Facebook games it is not a simple application like we used to play a couple years ago, now you need real cash to make a boost on facebook games while there are some players secure to buy premium cheats to dominate the game.


Domain name Shop

Sunday, January 13, 2013

Bubble Safari Ocean Facebook

The new Facebook game Bubble Safari Ocean is a bubble shooter from Zynga, following the tremendously successful title Bubble Safari. The game, which is set around a group of tropical islands, quests players to navigate through 11 places, clear bubbles of various colors and save all the crab babies.

The new Facebook game Bubble Safari Ocean


The new Facebook game coincides with the release of the original Bubble Safari on iOS, and has seen strong growth recently as the publisher stepped up its cross-promotional efforts.
 Bubble Safari Ocean plays things pretty safe and doesn’t tinker with the usual formula much. Additions to the basic setup include a “frenzy” (explosive bubbles) mode when the player drops bubbles with three consecutive shots, and a spinner that gradually fills and provides the player with a random powerup every so often. Progressing through the game unlocks additional features, including the ability to take “friend bubbles” into a level and use them when a specific color is needed, and the use of powerups to provide additional bubbles with which to complete the level or enhance aiming functionality. Certain powerups are also available mid-level in exchange for hard currency — powerups purchased prior to the level use soft currency, which is earned through play.

Sunday, December 2, 2012