Showing posts with label gameplay. Show all posts
Showing posts with label gameplay. Show all posts

Sunday, April 21, 2013

Sunday, March 4, 2012

iPad Game Review & Gameplay: Dark Meadow





Dark Meadow is a game powered by an Unreal engine which chugs out some of the most horrifically beautiful graphics and tautest atmosphere in a game that can be found on your iOS device. The opening montage from the field and into the hospital provides an eerie preview of nightmares waiting inside.


Gameplay

With Unreal tech running underneath the hood, the graphics and animations are truly a sight to behold. Moving along at a smooth-as-silk clip, the game moves fluidly despite the high-end, on-screen visual displays. As an unidentified, unnamed player, you're immediately thrown into the Lion's Den, waking up in a decrepit, run down room. As you recover from your hazy slumber, a mysterious voice emanating from a central intercom speaks to you, providing what seems to be guidance on your whereabouts and what to expect. 

The gameplay is a generous mix of a labyrinthine point-and-click, seek-and-search and RPG elements married with a good dose of mystery and horror for good measure. As you journey through the rooms and hallways, supernatural creatures of otherworldly origins appear as you defend yourself with a variety of ranged weapons for distance fighting or armed instruments for up-close and personal melees. 



The fluidity of gameplay is oftentimes abruptly interrupted by the game's frequent prompts asking if me if I want to level up for upgrades. Each time the prompts crop up, I am snapped out of the immersive experience the game works so hard to achieve. When I play a game with RPG elements, I prefer a more linear, sandbox experience where I am in control of my character's destiny choosing what to do and when. I don't want "Big Brother" stepping out from his virtual curtain asking me for next steps unless prompted by me. This game would be better served with a call and response where, if I want to upgrade, I will go to the menu to do so. 

The combat mechanics leaves something to be desired. Whether firing a ranged weapon orhacking away in melee mode, the visual and audible feedback registering that I am actually causing some damage to the assailant or receiving it, while informative, is weak and falls flat. A good example of great feedback in battle is the Infinity Blade franchise. The audio-visual prompts (loud grunts, screams of pain, clashing of swords, heightened musical score, etc.) add weight and force to my strikes, parries and blocks rounding out a satisfyingly visceral experience. My battles in Dark Meadows seem light and paper-thin. I feel distant and removed rather than armed and fully-engaged.

Another frustrating aspect of the game is that if you lose, you start from the very beginning rather than from the point where you were defeated. Without a map of the premises, it is easy for players to lose one's bearings and it is very difficult to traverse though the catacombs of the hospital as you try to retrace your steps.


Graphics

Beautifully frightful and hair-raising, the visuals vividly seize your imagination and stranglehold your attention. You'll find it quite difficult to tear yourself away from the screen as the morbid monstrosities traipse through the hospital lumbering towards you.

Sound

The script and voice acting are some of the industry's best. The developers took their time choosing a great voice actor and it pays off in spades. The spooky backdrop is amplified by the bizarre ambient soundtrack effectively wrenching and enveloping players into this creepy world.

Conclusion

Most of the elements for a horror masterpiece are in place. A few minor changes and this could easily become an iOS classic.

Ratings (scale of 1 to 5):

Graphics: - 5 - Top-notch graphics and animation. 
Sound: - 3.5 - Voice acting is perfect. Battles in combat need to be amped up to register better feedback for a complete and visceral experience. 
Controls: - 4 - Easy and intuitive.
Gameplay: - 3 - It is ironic that the gameplay feels distant and removed given all the ingredients mixed in to pull in the player.
Overall: - 3.5 - This horror show falls a bit short, but is positioned for an awesome recovery with several adjustments.

Reviewed by ColeDaddy

Saturday, November 26, 2011

Rayman Origins


Rayman Origins

When the Glade of Dreams is overrun by nefurrious Darktoons, the Fairy Council hastily invokes Rayman to save the day. To help him, Rayman teams up with his best friend, Globox, and two crafty wizards, the Teensies. Together, the world's most hilarious team of heroes will need to restore peace to the Glade or watch as their beloved home vanishes like a bad dream...

MAX PAYNE 3 Special Edition Release date

Release date: March 2012
A copy of Max Payne 3.
10” tall Collectible Max Payne Statue created in a collaboration between TriForce and Rockstar Games.
Series of game-inspired Original Still Life Art Prints that depict some of Max Payne’s inner demons and vices.
Copper and brass-plated iron, bullet-shaped Bullet Keychain featuring a screw-off back.
Classic Multiplayer Character Pack of eight playable multiplayer characters for Max Payne 3 Multiplayer, including fan favorites from the original Max Payne and Max Payne 2 like Max Payne from Max Payne 2, Mona Sax and Vladimir Lem.
Disorderly Conduct Multiplayer Weapons Pack for Max Payne 3 Multiplayer that includes the Hammerhead Auto Shotgun, G9 Grenade Launcher and Molotov cocktail.
Max Payne 3 Official Soundtrack featuring the game’s instrumental score.



Mario Kart 7

Release date: 7th December 2011


Mario Kart 7 is the most unique Mario Kart in years. "Kart" is really selling the game's vehicles short, as Retro Studios has introduced add-ons ranging from hang-gliders to underwater propellers. Vehicles are fully customizable for the first time since Double Dash, and environments look better than ever in 3D.

Need For Speed : The Run

Need For Speed: The Run 



If Forza's a little too straightforward for you, look no further than Need For Speed: The Run. The game takes place in a massive race across the United States, and the environments will blow your mind. From cities to mountains, the game's tracks are some of the most unique in any racer, and they're topped off with graphics running on the same engine as Battlefield 3

Wednesday, November 23, 2011

Release date Grand Theft Auto 5 Five - GTA5

Release Date: December 2011

Grand Theft Auto V stirs the curiosity of fans and some sharp conducting an investigation to obtain information in preview.
After the latest rumors and assumptions which we told you about this weekend, fans of the franchise Grand Theft Auto continues to dig them.
So who will know the most and the first on the next GTA 5 and some manage to find details on the web troubling and credible.
I must say that the protagonists of this next phase GTA does not necessarily lie either.
This is the case of the actor Ned Luke who obviously play the role of Albert Da Silva, one of the characters of the game available information is mostly coming from Twitter, where many relatives of the actor would have left a message of congratulations on this new role. Finally, after these exchanges “private” but the public via the social network is the site dedicated to movies that IMDb list Grand Theft Auto V in the career of that Ned Luke.
A new track that will no doubt exploit these new investigators GTA 5.

 

Thursday, November 10, 2011

Tips and tricks for Minecraft





 

10 Things you may not know about Minecraft




How to Survive the First Night :)



Assassin’s Creed: Revelations

RELEASE DATE: 15 November 2011








Assassin's Creed: Revelations is an upcoming video game in the Assassin's Creed franchise to be developed and published by Ubisoft Montreal. The game is set to be released for PlayStation 3 and Xbox 360 on November 15, 2011. For Microsoft Windows, the game is delayed until November 29, 2011.
Throughout the course of the game, the three protagonists from the previous games will be featured: Ezio, Altair and Desmond. It has been announced that it is the last game to feature Ezio Auditore da Firenze and Altaïr Ibn La'Ahad, and the final game to be set in the Renaissance era.


Sunday, November 6, 2011

The Legend of Zelda: Skyward Sword




Release date: 20 - 11- 2011

The Legend of Zelda: Skyward Sword is a new Legend of Zelda title in development for the Wii. The game is being directed by Hidemaro Fujibayashi, with Eiji Aonuma taking up the role of producer. Announced in E3 2009 and unveiled at E3 2010, Skyward Sword is the first Wii-exclusive Zelda title.

CALL OF DUTY Modern Warfare 3

Call of Duty: Modern Warfare 3 Original US Release Nov. 8, 2011

PES 2012 Vs FIFA 2012

Which one should i buy Pro Evolution Soccer 2012 or FIFA 2012?
VS