Welcome to another instalment of freakin gamers free game round-up - a feature that highlights the top App Store titles that have been made free in the past 24 hours.
As we've stated many times before, prices in the App Store change frequently. Grab these freebies before you miss out on a top bargain.
Remember to let us and your fellow readers know about any other great free apps in our comments section below.
Additionally, you can find out about all the latest App Store updates, price drops, and more by using the cleverly hidden hyperlink in this paragraph.
And if you're craving even more quality freebies, be sure to check out our sister site Free App Alliance for daily recommendations of the best free apps the App Store has to offer.
Off the Leash
By Big Pixel Studios - download for iPhone
Your mission in Off the Leash is to evade capture by outrunning gangs of police officers, who've been ordered by the new Chief of Police to eradicate all canines.
Along the way, you'll have to rescue as many of your doggy pals as you possibly can, complete missions, and collect coins, which can be spent on power-ups from the in-game store.
There are seven different types of dog to unlock and customise, and 90 unique missions to complete. You'd be barking mad not to download this title while it's free.
Ready Steady Bang
By Chambers Judd - download for iPhone and iPad
Ready Steady Bang, to put it simply, is a quick-fire duelling in which you have to shoot your opponents before they shoot you.
You can either play face-to-face with one of your buddies on a single screen or test your might against ten computer-controlled baddies.
If you're the fastest finger in the North, East, South, and West, you can unlock 31 different cowboy death.
Showing posts with label games. Show all posts
Showing posts with label games. Show all posts
Monday, April 23, 2012
iPhone and iPod touch & Galaxy free games reviews and tablet
Etiketler:
bang,
free games,
galaxy,
games,
ipad,
iphone,
Off the Leash,
Ready Steady Bang,
tablet,
touch
Sunday, March 4, 2012
iPad Game Review & Gameplay: Dark Meadow
Dark Meadow is a game powered by an Unreal engine which chugs out some of the most horrifically beautiful graphics and tautest atmosphere in a game that can be found on your iOS device. The opening montage from the field and into the hospital provides an eerie preview of nightmares waiting inside.
Gameplay
With Unreal tech running underneath the hood, the graphics and animations are truly a sight to behold. Moving along at a smooth-as-silk clip, the game moves fluidly despite the high-end, on-screen visual displays. As an unidentified, unnamed player, you're immediately thrown into the Lion's Den, waking up in a decrepit, run down room. As you recover from your hazy slumber, a mysterious voice emanating from a central intercom speaks to you, providing what seems to be guidance on your whereabouts and what to expect.
The gameplay is a generous mix of a labyrinthine point-and-click, seek-and-search and RPG elements married with a good dose of mystery and horror for good measure. As you journey through the rooms and hallways, supernatural creatures of otherworldly origins appear as you defend yourself with a variety of ranged weapons for distance fighting or armed instruments for up-close and personal melees.
The fluidity of gameplay is oftentimes abruptly interrupted by the game's frequent prompts asking if me if I want to level up for upgrades. Each time the prompts crop up, I am snapped out of the immersive experience the game works so hard to achieve. When I play a game with RPG elements, I prefer a more linear, sandbox experience where I am in control of my character's destiny choosing what to do and when. I don't want "Big Brother" stepping out from his virtual curtain asking me for next steps unless prompted by me. This game would be better served with a call and response where, if I want to upgrade, I will go to the menu to do so.
The combat mechanics leaves something to be desired. Whether firing a ranged weapon orhacking away in melee mode, the visual and audible feedback registering that I am actually causing some damage to the assailant or receiving it, while informative, is weak and falls flat. A good example of great feedback in battle is the Infinity Blade franchise. The audio-visual prompts (loud grunts, screams of pain, clashing of swords, heightened musical score, etc.) add weight and force to my strikes, parries and blocks rounding out a satisfyingly visceral experience. My battles in Dark Meadows seem light and paper-thin. I feel distant and removed rather than armed and fully-engaged.
Another frustrating aspect of the game is that if you lose, you start from the very beginning rather than from the point where you were defeated. Without a map of the premises, it is easy for players to lose one's bearings and it is very difficult to traverse though the catacombs of the hospital as you try to retrace your steps.
Another frustrating aspect of the game is that if you lose, you start from the very beginning rather than from the point where you were defeated. Without a map of the premises, it is easy for players to lose one's bearings and it is very difficult to traverse though the catacombs of the hospital as you try to retrace your steps.
Graphics
Beautifully frightful and hair-raising, the visuals vividly seize your imagination and stranglehold your attention. You'll find it quite difficult to tear yourself away from the screen as the morbid monstrosities traipse through the hospital lumbering towards you.
Sound
The script and voice acting are some of the industry's best. The developers took their time choosing a great voice actor and it pays off in spades. The spooky backdrop is amplified by the bizarre ambient soundtrack effectively wrenching and enveloping players into this creepy world.
Beautifully frightful and hair-raising, the visuals vividly seize your imagination and stranglehold your attention. You'll find it quite difficult to tear yourself away from the screen as the morbid monstrosities traipse through the hospital lumbering towards you.
Sound
The script and voice acting are some of the industry's best. The developers took their time choosing a great voice actor and it pays off in spades. The spooky backdrop is amplified by the bizarre ambient soundtrack effectively wrenching and enveloping players into this creepy world.
Conclusion
Most of the elements for a horror masterpiece are in place. A few minor changes and this could easily become an iOS classic.
Ratings (scale of 1 to 5):
Graphics: - 5 - Top-notch graphics and animation.
Sound: - 3.5 - Voice acting is perfect. Battles in combat need to be amped up to register better feedback for a complete and visceral experience.
Controls: - 4 - Easy and intuitive.
Gameplay: - 3 - It is ironic that the gameplay feels distant and removed given all the ingredients mixed in to pull in the player.
Overall: - 3.5 - This horror show falls a bit short, but is positioned for an awesome recovery with several adjustments.
Most of the elements for a horror masterpiece are in place. A few minor changes and this could easily become an iOS classic.
Ratings (scale of 1 to 5):
Graphics: - 5 - Top-notch graphics and animation.
Sound: - 3.5 - Voice acting is perfect. Battles in combat need to be amped up to register better feedback for a complete and visceral experience.
Controls: - 4 - Easy and intuitive.
Gameplay: - 3 - It is ironic that the gameplay feels distant and removed given all the ingredients mixed in to pull in the player.
Overall: - 3.5 - This horror show falls a bit short, but is positioned for an awesome recovery with several adjustments.
Reviewed by ColeDaddy
Etiketler:
android,
Dark Meadow,
Game Review,
gameplay,
games,
ipad
Subscribe to:
Posts (Atom)



